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Øyvind Strømsvik
TwiiK


Location:
Trondheim, Norway

Language(s):
English, Norwegian

Member Since:
June 2006

Last Updated:
2 March 2009

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Nokia 6670
3ds max, Photoshop
March 2009


   
I found the Nokia 6670 tutorial by Loocas Duber in April 2007 and I started and probably completed the tutorial around the same time. Then it took me 2 years to make a render out of it. :/

The modeling is done following the tutorial, which I think is one of the best subdivision modeling tutorials out there. The materials, lighting and rendering is done on my own.

I think it came out nice, or nice enough that I won't touch it anymore, but rather find something else to complete. I went through many wood textures before I settled on that one which is something like 30 megapixels, but it still looks blurry. I guess there's a reason you find commercial wood textures in resolutions of 100 megapixels or more.

I would have wanted to put the phone in a real photo, but I haven't got a camera so I went for an hdri and a desk texture instead.

The silver casing material was the hardest one to create, but I think it looks pretty authentic.

 
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